UPDATE: What is this? Well, five years ago, I decided to try to program my own game. I used VB because I didn't know anything else at the time. When I discovered the TrueVision3D engine and the Half-Life map editor, I was finally knowledgable enough to create Ridge Rally. It was my first real programming project, so I'm proud of it. These days, I'd like to rewrite it in C++, and distribute it because the VB and TV3D is an unnecessary crutch as far as publishing it goes. I can write something much more advanced now, but it's still nice to look back with nostalgia because it got me an interview on the Pittsburgh news TV station WTAE.
OBJECTIVE: Create a three-dimensional race simulation using Visual Basic 6.0 by using free software and web resources. In addition, the TrueVision 3D library will be used to process the visual displays incorporated into the simulation. Free software will be used for designing the three dimensional binary space partition, the textures, and for remastering sound files found on the internet. Features such as the speedometer, lap counter, race timer, rear view mirror, the computer-controlled car, collision detection, arcade physics, the keyboard control, and the logic of racing will be developed using my own mathematical algorithms.
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